As I blogged earlier, there was an issue with motion vectors (MVs), an array was too small so a wrong MV could have been chosen in some cases. Since those MVs are costly bitrate-wise, it should have happened very seldom.
I spoke to sysKin and he verified that this issue should be fixed, he also recommended using CVS head/main instead of "old" 1.1.3 nowerdays. Anyhow, I updated Xvid-1.1.3 and Xvid-1.1.3-VAQ. You can find the builds over on my homepage.
On a sidenote, today we made already over half an hour of sport, each one, my GF and I. If this keeps going on, that WiiFit-game would be a very nice investment! ;-)
Sonntag, 27. April 2008
Yet another Xvid-build with a bugfix
Freitag, 25. April 2008
Another Xvid-Bugfix in testing
Plugh pointed out another minor bug in Xvid-1.1.3 affecting the choice of motion vectors (MVs). In some cases it is possible that Xvid choses a MV that is wrong. This should happen only in very high bitrate encodes, possibly only if quantizer 1 is allowed, as those MVs would be costing much bitrate according to syskin. A discussion of the problem was taking place at Doom9's forum.
I built a core dll and sent it to plugh so he can test if it works correctly. If it does I'll create a new installer and make it available on my website www.koepi.info.
By the way, it seems plenty of people still link to my old domain. I'd like to ask everyone out there to change the stolen domain koepi dot org in links to www.koepi.info. Otherwise you are supporting that domain thief (who copied all the old text content of the site and puts it on the stolen domain pretending to be me to increase his hits). He claims to sit in Istanbul/Turkey; maybe I can pull some strings there.
If anyone at google could simply replace the .org-domain with the .info in the databases it would be helping, too. I reported the old domain as spam, let's see if google will react!
Ok, off to work...
Cheers
Koepi